body r ≈ 2.4× coin r · ears lift the M silhouette · arms close the circuit around the stake
pfp 800×800 on plain white.
flat mark is the stand-in; ships as the 3D render, per playbook.
gradient lands on one word only. sentence case. no hashtags.
{
"subject": "a single glossy soft-clay 3D creature, round plump body, two small rounded ears, tiny stubby arms hugging a large cream coin against its belly, eyes closed in contentment, small smile, no hard edges",
"material": "soft clay / satin-glass hybrid, subtle specular highlight upper left, gentle sheen, no full chrome mirror finish",
"palette": "body gradient from bear green #2FA463 at the top blending to cream #EFE7C9 at the belly, coin in warm cream #F6EFD9 with a soft embossed M, warm gold blush accents",
"composition": "creature centered, three-quarter angle, floating, hugging the coin, 2-3 small flanking accent shapes (a rounded cube, a tiny sphere) in cream and green at varied scale",
"lighting": "soft studio key from upper left, soft fill lower right, gentle rim light along the ears",
"background": "plain seamless studio backdrop tinted cream #F6F1E3, no props, no floor line, no baked shadow",
"camera": "product-photography framing, moderate depth of field, square 1:1 crop",
"style_reference": "match glossy-clay material language of prior mascot renders",
"resolution": "2k",
"negative": "no text, no logos, no extra characters, no busy background, no harsh baked drop shadow"
}
cutout: rembg 240 / 10 / 8, then soft radial alpha mask when compositing. deliver 2k, never 4k unprompted.